0 Abbot Hoss: Dreams. Think its Gargola or the sorceress
See Sorceress maybe.
10 Sorceress : See sister, (Maybe new quest for sorceress)
20 Marina: yes, you will need to see the amulet he wears. Better go join in his grop
30 Gargola: Well, we don't talk to people who are not students of evil. Come back when you want to be a student of the dark arts
Marina: Black robes, red cloak, black skirt maybe
40 Gargola: ok, we need 10 wine to continue rituals.
40-49 - wine gathering in progress.
50 Gargola: ok, we can start our rituals Place your hands on the amulet.
50 + wizards mind bomb - AARGH!
The end.


>Player(Text choice 1):Hello you don't look so cheerful. 
Abbot Hoss:Thank you for the concern, I am upset. 
>Player:What's causing you such grief? 
>Abbot Hoss:Ah, well I'm sure it's those evil red monks again. They are tormenting me in my dreams. Awful nightmares, its quite scary! 
>Player:How can I help? This sounds like a worthy quest! 
>Abbot Hoss:Ok, let's see....I know who might be able to assist you in some ways. Talk to Father Lawrence or that klutzy priest in Lumbridge. I'm sure they can help you somehow. 
>Player:Ok I will do that. Take care. 
>Abbot Hoss:Thank you, I will try. 
> 
>Player(text option 2):What's the matter,Imp got your tongue? 
>Abbot Hoss:Hmmm, I'm quite upset. Leave me be. 
> 
>Third text is something you could use for this quest or just talking to monks in general. 
>Player(text option 3):Do you ever say no to healing someone? 
>Abbot Hoss:I would say no if someone were to hurt my fellow monks. But no one ever asks me to heal them. 
> 
>This is conversation with Father Lawrence. 
>Player:Hello father, I need some help 
>Father Lawrence:What my son? 
>Player:Abbot Hoss is having terrible dreams because of the evil red monks. 
>Father Lawrence:Hmm, very terrible indeed. I know not what to do exactly, but my fellow clergyman the Priest in Lumbridge should know someone who can help. 
>Player:Thank you. 
>Father Lawrence:Peace be with you my son. 
> 
>Conversation with Priest. 
>Player:Sir, I need help. 
>Priest:Oh i remember you, you helped with the ghost problem. What is it now? 
>Player:Our friend the Abbot Hoss is having terrible dreams because of the red monks. 
>Priest:I knew those fellows were up to no good. Agh, well I can only suggest you talk to my hermit friend again. I'm sorry for not knowing what to do, this is just as complex to me as the ghost problem before. 
>Player: Alright, I will talk to him again. 
>Priest:Good luck. 
> 
>Conversation with Hermit. 
>Player:Hello again. Remember me? 
>Hermit:Ah yes, did you get rid of the ghost? Tell me about that. 
>Player:Yes I helped the ghost, but save that for another time. Father Lawrence and your friend the Priest both don't know how to help Abbot Hoss from his horrible dreams. 
>Hermit:What's that? Horrible Dreams? 
>Player:Yes, the abbot thinks it's the result of the Red Monks doing something to him. 
>Hermit:Ahh, The Red Monks are a crafty bunch. What to do....I know! 
>Player:What do i do? 
>Hermit:You must talk to the leader of the red monks. And find out what or how he is causing these terrible dreams. Once you know how this is being done, you must find a way of ending that ability. 
>Player:Ok I'll go see this evil monk. 
>Hermit:If you find out anything come back and we'll discuss this further. Take care. 
>Player:Alright, bye. 
> 
>Conversation with Evil Monk Gargola. 
>Player:Are you the leader of this red caped men? 
>Gargola:Yes I am, and who wants to know? 
>Player:I do, I just was interested in the arts of Dark Magic. 
>Gargola:You came to the right person. Right now I am in the process of tormenting a soul right now. 
>Player:Who is this poor soul? 
>Gargola:The head monk of the monestary near the mine. Abbot Hoss. 
>Player:How are you doing this, and what are you doing? 
>Gargola:Very interested are you? Well I have this magical amulet of chaos and destruction. And I can cause pain and horror to whomever I wish. 
>Player:May i see it? 
>Gargola:HA! I do not think so. I heard of your rescue of the prince. Do not think I can be so easily tricked. 
>Player:So there is no way you would let me see it? 
>Gargola:If I were to know you were loyal to me I would let you. I know how you can show this. 
>Player:What is that? 
>Gargola:As you can see, we only have one jar of wine left over for our rituals.And it is only half full.Bring me 10 jars full of wine, it must be fermented. And you must be in proper clothing as to not disturb our wine's magical properties. 
>Gargola:Only then will I let you see it. 
>Player:Alright, ten jars of wine. And the proper clothing? 
>Gargola:I think you can figure that out. 
>Player:Ok, I'll bring it. 
>Gargola:May the evil one fill you with great speed. 
>Player:Umm, right. 
> 
>Back to Hermit. and conversation. 
>Hermit:Well what's the story? 
>Player:Its an evil amulet that allows him to do all sorts of awful things. 
>Hermit:Did he let you see it? 
>Player:No I have to get him some wine, and wear the right clothing.Any ideas what thats about? 
>Hermit:Well they wear red alot, maybe he means a red cape? 
>Player:Ok that sounds like it maybe. 
>Hermit:About that amulet. If you perform this task for him he might let you see the amulet. 
>Player:I thought so too. 
>Hermit:If he does, you should try to break it or burn it, if possible. 
>Player:But how? It would need to be something quick. 
>Hermit:I know! Have you ever had a wizards mindbomb? Those things are hotter than anything I've ever had. And they're very acidic. 
>Player:Do you mean for me to pour that on the amulet? 
>Hermit:Yes thats it. If he lets you see it, pour one on it. That should do the trick. 
>Player:Wow, thanks alot. 
>Hermit:What else is there to do when you're a hermit? 
> 
>Back to Gargola with wine and red cape. 
>Player:Ok i have the wine. Will this cape work? 
>Gargola:Yes that cape is acceptable. 
>Player:Well...? 
>Gargola:What is it man? Oh you want to see the amulet. 
>Ok here you go. No funny business. You cannot leave with that. Or I will have your bones ground up into a fine dust! 
>Player:Geez, I'm right here. 
>Put the amulet with the mindbomb drink. The amulet is melted slightly. 
>Gargola:What have you done? The amulet is ruined! It was the only one of its kind. Get out, get out get out!!! 
>Player:I guess that worked. 
> 
>Back with Abbot Hoss 
>Player:How are you feeling? 
>Abbot Hoss:My dreams are back to normal. I can't begin to thank you enough. I hope this is enough of a token to show my appreciation. If you ever need healing come back, and it will be done. Thank you very much. 
>Player: No problem. 
> 
>The End. 
> 
>Hope that isn't too much. I don't know if you'll like this or not. But this is what I have. I hope you do like it and it can be put in. Thanks again. 
>UK 

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